Code of the Wolf


CODE OF THE WOLF

by Kathy Mills

Download the materials for this course:
* Course Notes

The art of discovery is alive and well in the Code of the Wolf! Use your deductive and mathematical skills to decode a secret message. Find out how to make and use a rain gage. Get ideas for fun simple games you can create with your family. Then take it to the STEM level by completing the 1-2-3-Go! Explore how you use mathematics in your daily life!

ADVENTURE REQUIREMENT RESOURCES

1. Do two of the following:

  • With the members of your den or family, make a game with simple materials that requires math to keep score.
  • Play a game of “Go Fish for 10s.”
  • Do five activities at home, at school, or in your den that use mathematics, and then explain to your den how you used everyday math.
  • Make a rekenrek with two rows, and show Akela how you would represent the numbers 4, 6, 9, and 14.
  • Make a rain gauge or some other measuring device, and use it.

Adding Games

Play “Go Fish for 10’s” or create a game of their own that requires math to keep score.

http://www.penfield.edu/webpages/chanchar/resources.cfm?subpage=1011398
https://www.youtube.com/watch?v=ePyLgwb9X_c
http://www.mathematicshed.com/uploads/1/2/5/7/12572836/21funmathgames.pdf
https://www.pinterest.com/mathsalamanders/printable-math-games/

Life-size board game

Use two boxes to create a large pair of dice. Then map out a game board on the floor, using construction paper for the spaces. Have each Scout take a turn rolling the dice and adding the numbers to see how many spaces he should move. Create simple instructions to appear on certain spaces on the board, such as “Skip two spaces,” “Trade with someone in a blue shirt,” “Lose a turn,” “Move back five spaces,” etc. The game doesn’t need to be elaborate.

https://schooledinlove.wordpress.com/2012/09/11/life-sized-board-game/

Make a rekenrek

http://brownbagteacher.com/rekenrek/

Rain Gauge/Liquid Barometer/Barometer/Wind Gauge

Have each Scout build a rain gauge, liquid barometer or wind gauge.
https://www.education.com/science-fair/article/DIY-rain-gauge/
https://science.wonderhowto.com/how-to/make-liquid-barometer-170450/
https://www.youtube.com/watch?v=9ElT6XlnSJE
http://easyscienceforkids.com/make-your-own-barometer/
https://www.sciencebuddies.org/teacher-resources/lesson-plans/make-anemometer-measure-wind-speed
https://teachables.scholastic.com/content/dam/scholastic/teachables/products/73/9780439731973_003/9780439731973_003.pdf

2. Do one of the following:

  • With other members of your den or family, identify three different types of shapes that you see in nature.
  • With other members of your den or family, identify two shapes you can see in the construction of bridges.
  • Select a single shape or figure. Observe the world around you for at least a week, and write down where you see this shape or figure and how it is used.

3. Do one of the following:

  • With your den, find something that comes with many small, colored items in one package. Count the number of items of each color in your package. Keep track of each color. Then:
    1. Draw a graph showing the number of items of each color.
    2. Determine what the most common color is.
    3. Compare your results to the other boys’.
    4. Predict how many items of each color you will find in one more package.
    5. Decide if your prediction was close.
  • With your den or family, measure the height of everyone in the group and see who takes more steps to walk 100 feet.

  • Have each member in your den shoot a basketball. Count the number of shots it takes to make five baskets. Graph the number of shots it takes for each boy using 5, 6–10, 11–15, 16–20, or more than 20.

4. Do one of the following:

  • Use a secret code using numbers to send a message to one of your den members or your den leader. Have that person send a message back to you. Be sure you both use the same code numbers.
  • Send a message to another member of your den or your den leader using the pig pen code or another code that changes letters into special shapes.
  • Practice using a block cipher to decode a message.

Codes/Ciphers

https://www.pinterest.com/explore/secret-code/
https://www.pinterest.com/pin/169940585912350153
https://en.wikipedia.org/wiki/Pigpen_cipher
https://www.wolfssl.com/wolfSSL/Blog/Entries/…/19_What_is_a_Block_Cipher.html
http://imps.mcmaster.ca/courses/SE-4C03-07/wiki/mccombi/blockciphers.html
https://sites.google.com/site/codesforscouts/invisible-ink
https://en.wikipedia.org/wiki/Moon_type
https://www.kiwico.com/diy/Science-Projectsfor-Kids/3/project/Invisible-Ink/423

STEM 1-2-3 Go!

http://www.scouting.org/stem/Awards/CubScout.aspx

This module is designed to help you explore how math affects your life each day.

Math and physics are used in almost every kind of invention, including cars, airplanes, and telescopes. Math also includes cryptography, the use of secret codes.

1. Choose A or B or C and complete ALL the requirements.

A. Watch an episode or episodes (about one hour total) of a show that involves math or physics. Then do the following:

  1. Make a list of at least two questions or ideas from what you watched.
  2. Discuss two of the questions or ideas with your counselor.

    >Some examples include—but are not limited to—shows found on PBS (“NOVA”), Discovery Channel, Science Channel, National Geographic Channel, TED Talks (online videos), and the History Channel. You may choose to watch a live performance or movie at a planetarium or science museum instead of watching a media production. You may watch online productions with your counselor’s approval and under your parent’s supervision.

B. Read (about one hour total) about anything that involves math or physics. Then do the following:

  1. Make a list of at least two questions or ideas from what you read.
  2. Discuss two of the questions or ideas with your counselor.

    >Books on many topics may be found at your local library. Examples of magazines include but are not limited to Odyssey, KIDS DISCOVER, National Geographic Kids, Highlights, and OWL or .

C. Do a combination of reading and watching (about one hour total) about anything that involves math or physics. Then do the following:

  1. Make a list of at least two questions or ideas from what you read and watched.
  2. Discuss two of the questions or ideas with your counselor.

2. Complete ONE adventure from the following list for your current rank or complete option A or B. (If you choose an Adventure, choose one you have not already earned.) Discuss with your counselor what kind of science, technology, engineering, and math was used in the adventure or option.

Adventures

  • Wolf Cub Scouts: Code of the Wolf
  • Bear Cub Scouts: Robotics
  • Webelos Scouts: Game Design

Option A: Complete both of the following:

  • Conduct an opinion survey through which you collect data to answer a question and then show your results with a chart or graph. For example, what is the favorite food of the scouts in your den (chart how many like pizza, how many like cookies, etc.).
  • Conduct and keep a record of a coin toss probability experiment. Keep track of at least 25 tosses.

Option B: Complete both of the following:

  • Interview four adults in different occupations and see how they use measurement in their job.
  • Measure how tall someone is. Have them measure you. Complete in both inches and centimeters.

3. Explore TWO options from A or B or C and complete ALL the requirements for those options. Keep your work to share with your counselor. The necessary information to make your calculations can be found in a book or on the Internet. (See the Helpful Links box for ideas.) You may work with your counselor on these calculations.

A. Choose TWO of the following places and calculate how much you would weigh there.

  1. On the sun or the moon
  2. On Jupiter or Pluto
  3. On a planet that you choose

B. Choose ONE of the following and calculate its height:

  1. A tree
  2. Your house
  3. A building of your choice

C. Calculate the volume of air in your bedroom. Make sure your measurements have the same units—all feet or all inches—and show your work.

Volume = Length × Width × Height

4. Secret Codes

A. Look up, then discuss with your counselor each of the following:

  1. Cryptography
  2. At least three ways secret codes or ciphers are made
  3. How secret codes and ciphers relate to mathematics

B. Design a secret code or cipher. Then do the following:

  1. Write a message in your code or cipher.
  2. Share your code or cipher with your counselor.

5. Discuss with your counselor how math affects your everyday life.

Dr. Luis W. Alvarez Supernova Award

To earn the Cub Scout Supernova award, you must be a Bear or Wolf Cub Scout who is active with a den. With your parent’s and unit leader’s help, you must select a council-approved mentor who is a registered Scouter. You may NOT choose your parent or your unit leader (unless the mentor is working with more than one youth).

Requirements

1. Complete the adventure appropriate for your rank and complete option A or option B.

Adventures
  • Wolf Cub Scouts: Code of the Wolf
  • Bear Cub Scouts: Make It Move
Option A: Do all of the following:
  • Keep track of the money you earn and spend for three weeks.
  • Geometry: Select a simple shape or figure. Observe the world around you for at least a week and keep a record of where you see this shape or figure and how it is used.
  • Visit a bank and have someone explain how interest works. Use the current interest rate and calculate how much interest different sums of money will earn.
Option B: Do all of the following:
  • Measure how you use your time by keeping a diary or log of what you do for a week. Then make a chart or graph to display how you spend your time.
  • Measure, mix, and prepare at least two recipes. Share your snacks with family, friends, or your den.
  • Study geometry in architecture by exploring your neighborhood or community. Look at different types of buildings, houses, places of worship, businesses, etc.-and create a presentation (a set of photographs, a collage of pictures from newspapers and magazines, a model) that you can share with your den or pack to show what you have seen and learned about shapes in architecture.

2. Complete the adventure appropriate for your rank or complete option A or B.

Adventures
  • Wolf Cub Scouts: Call of the Wild
  • Bear Cub Scouts: Forensics
Option A: Do all of the following:
  • Go shopping with an adult and use a calculator to add up how much the items you buy will cost. See whether your total equals the total at check out.
  • Explain the meaning of these statistical words and tools: data, averaging, tally marks, bar graph, line graph, pie chart, and percentage.
  • Study a newspaper or online news source, with your parent’s or guardian’s permission, to find as many examples as you can of statistical information.
Option B: Do both of the following:
  • Explain to your den or your Mentor how a meteorologist or insurance company
    (or someone else) might use the mathematics of probability to predict what might happen in the future (i.e., the chance that it might rain, or the chance that someone might be in a car accident).
  • Predict the probability of a plastic bottle landing on its bottom, top, and side. Then flip it 100 times and keep track of which way it lands. Identify any possible sources of experimental error. Discuss the differences if the bottle is empty or full.

3. Find interesting facts about Dr. Luis W. Alvarez using resources in your school or local library or on the Internet (with your parent’s or guardian’s permission and guidance). Then discuss what you learn with your mentor, including answers to the following questions: What very important award did Dr. Alvarez earn? What was his famous theory about dinosaurs?

4. Find out about three other famous scientists, technology innovators, engineers, or mathematicians approved by your mentor. Discuss what you learned with your mentor.

5. Speak with your teacher(s) at school (or your parents if you are home-schooled) OR one of your Cub Scout leaders about your interest in earning the Cub Scout Supernova award. Ask them why they think math and science are important in your education. Discuss what you learn with your mentor.

6. Participate in a science project or experiment in your classroom or school OR do a special science project approved by your teacher. Discuss this activity with your mentor.

7. Do ONE of the following:

  • Visit with someone who works in a STEM-related career. Discuss what you learned with your mentor.
  • Learn about a career that depends on knowledge about science, technology, engineering, or mathematics. Discuss what you learned with your mentor.

8. Learn about the scientific method (or scientific process). Discuss this with your mentor, and include a simple demonstration to show what you learned.

9. Participate in a Nova- or other STEM-related activity in your Cub Scout den or pack meeting that is conducted by a Boy Scout or Venturer who is working on his or her Supernova award. If this is not possible, participate in another Nova- or STEMrelated activity in your den or pack meeting.

10. Submit an application for the Cub Scout Supernova award to the district STEM or advancement committee for approval.

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

w

Connecting to %s